Interpol node cause crash
Posted: Fri Jun 21, 2019 12:56 pm
Hi,
with 5.4 I'm encountering a bug with interpol nodes.
If you save the game with an interpol node that is changing its vaues, the game will crash if you load the savegame from the main menu.
Instead if you load the savegame from the pause menu it will work without crash.
I have to use interpol nodes mainly to adjust RTPCs for controlling musics and sounds.
I'm using interpol:float and interpol:int nodes.
Is there a solution for this?
with 5.4 I'm encountering a bug with interpol nodes.
If you save the game with an interpol node that is changing its vaues, the game will crash if you load the savegame from the main menu.
Instead if you load the savegame from the pause menu it will work without crash.
I have to use interpol nodes mainly to adjust RTPCs for controlling musics and sounds.
I'm using interpol:float and interpol:int nodes.
Is there a solution for this?