Physical hang glider for use by in game player

I wondered if anyone could give me some guidence here on the best way I could create a hangglider that could be placed in the game level, that would allow a player to walk up and press (use) and then be able to run off a hill and start to glide?

The glider would need to be physicalised in such a way that its glide angle would change if the player was to change the pitch of the glider or the speed was changed.. basicly just like a real glider.

Is there some way to do this without code?

could someone maybe give me a list of the basic steps required to create something like this? ( 1 model glider geom, 2 edit entiy or whatever)


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