Puppet System

Hi there.

Out of interest (not sure if they can talk about this) - there is this Puppet System in the roadmap that has something to do with locomotion. Is this a new system in development or is it a Hunt specific tool? Lumberyard has a new system with state machines and so I was wondering whether the guys working on cryengine have any plans to update the animation system in the engine.

Also, the basic weapon system is interesting - will this be a usable system such as in the gamesdk, or just a very basic thing as in, well the current templates.

Btw - nice update with cryengine 5.5. I'm looking forward to schematic 2.0 when that releases (5.6?).

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