In general, it's hard to bring something to you. Since you're all pleased with everything I'm happy for you, all the bestSchematyc is not all what must be developed, but right now its what engine really need... other engines popular because of this, people can do games with them without hard knowledge of programming, not because of reflections, or material editor, etc... Speaking about realistic reflections .. Most materials of real world hardly come to a value of 0.4 ( 95,95,95-105,105,105) glossines, with this value you dont see reflections in them or what else you want to see there.. of course light source behaves as expected on them.. Engine right now have everything what other engines have + - .. because of this i really don't understand your disappointmentDo you think Schematyc is all that needs to be developed? Yes, I absolutely do not like reflections, because they do not allow creating realistic glossy materials like in other engines. Yes I do not like Vertex painting, because of its tight binding to 3d MAX and lack of flexibility. And a lot of things that I do not like!