Re: Cryengine 5.4 in late April ?

#131
Do you think Schematyc is all that needs to be developed? Yes, I absolutely do not like reflections, because they do not allow creating realistic glossy materials like in other engines. Yes I do not like Vertex painting, because of its tight binding to 3d MAX and lack of flexibility. And a lot of things that I do not like!
Schematyc is not all what must be developed, but right now its what engine really need... other engines popular because of this, people can do games with them without hard knowledge of programming, not because of reflections, or material editor, etc... Speaking about realistic reflections .. Most materials of real world hardly come to a value of 0.4 ( 95,95,95-105,105,105) glossines, with this value you dont see reflections in them or what else you want to see there.. of course light source behaves as expected on them.. Engine right now have everything what other engines have + - .. because of this i really don't understand your disappointment
In general, it's hard to bring something to you. Since you're all pleased with everything I'm happy for you, all the best

Re: Cryengine 5.4 in late April ?

#132
@uniflare What AA modes are we misssing ? Jo joking or trolling right ? If not let me think about what AA modes we are missing... Hmmm wait, maybe like everything avaiable up tp date on the market ??? Maybe everything that all other game engines have lol. You cant be serious my friend.... Have a look at games like Doom. R6 Siege etc... and check for your self how much options do you have. We don't even have TAA implemeneted which is kinda a standard around all games today.

Im like no fan of Lumberyard but even they realised they need to change something.

https://www.youtube.com/watch?v=T9AxJiQvEOg
https://www.youtube.com/watch?v=Mm1efTnXtRY

If someone from Crytek is reading this, please... please... make the eye cancer go away! All this Aliasing especially on glossy objects is soooo bad.
I'd prefer you to tell that to Bohemia tbh.. that company with ridiculous money from the DayZ fiasco, worse AA then Cryengine.

Childish sarcasm wont get you far.
You did not mention any modes only pointing to Games from proprietary engines.
I don't have time to watch biased comparative videos you hand picked.

Again,
People expecting Crytek to compete with every single proprietary and huge community supported engines. It's ridiculous.

What every other game has? Most of the games ive played (very modern) has extremely bad aliasing worse than cryengine, games like arma 3. You *have* to supersample to get rid of aliasing, but that is a computer-performance trade off, you need the power, in which case just super sample it.

Need to get off the demand, go to the wish list, vote on what you want. A few guys screaming "AA, Reflection, Major Feature X/Y" is of course going to be ignored since other things are taking priority - like Vulkan for example, I would take Vulkan over AA 1000 times over.

The modes in CE are average - not bad, not great - average. And as stated so many times, so many more important things. But I guess you want the engine tailored to your specific needs, maybe you should pay them then.
Uniflare
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.

My personal belongings;
Beginner Guides | My GitHub | Splash Plugin

Re: Cryengine 5.4 in late April ?

#133
I really laughing my a** off, lol
There is even nothing to mention cause like every up to date AA mode is missing in Cryengine and by the way, comapring cryengine with DayZ is more than a bad joke...

You don't have time to watch biased comparative videos i have hand picked ? No offense but it seems that you are one of these unteachable persons that know everything better.
Every persons with half a brain will see that AA needs to be improved/updated in Cryengine. And this "hand picked videos" are shwoing you what the current technology can achieve, what can be used in a modern Engine. But you alreday know everything rightt? like i wrote before "unteachbale persons".

Modern games that you have played ? Jesus what the heck are you talking about Arma 3 ? modern game ? Look at all the AAA titles in the last two yeras, i even dont need to mention games cause all of them, have more advanced AA than we have in Cryengine right know. Name a AAA game and it has for sure better AA than Cryengine... It's sad but its the truth... And Cryengines AA is not at all average... It's the worst looking AA across all the engines... They could at least up it to 4x ... Yeag this would make it average good.

However im done to aergue with you uniflare... it's kinda pointless...

Re: Cryengine 5.4 in late April ?

#135
I really laughing it's kinda pointless...
As i understand, your art skills and gamedev level is at level of big studios with big budgets and hundred of pro artists and other specialists, so AA is really important in your case, because it really make your game worse.. or why AA is so important for you?.. I think that you just need to give up and do something else .. because problem not in AA you know.. not insult you, just saying...

Re: Cryengine 5.4 in late April ?

#136
I really laughing my a** off, lol
There is even nothing to mention cause like every up to date AA mode is missing in Cryengine and by the way, comapring cryengine with DayZ is more than a bad joke...

You don't have time to watch biased comparative videos i have hand picked ? No offense but it seems that you are one of these unteachable persons that know everything better.
Every persons with half a brain will see that AA needs to be improved/updated in Cryengine. And this "hand picked videos" are shwoing you what the current technology can achieve, what can be used in a modern Engine. But you alreday know everything rightt? like i wrote before "unteachbale persons".

Modern games that you have played ? Jesus what the heck are you talking about Arma 3 ? modern game ? Look at all the AAA titles in the last two yeras, i even dont need to mention games cause all of them, have more advanced AA than we have in Cryengine right know. Name a AAA game and it has for sure better AA than Cryengine... It's sad but its the truth... And Cryengines AA is not at all average... It's the worst looking AA across all the engines... They could at least up it to 4x ... Yeag this would make it average good.

However im done to aergue with you uniflare... it's kinda pointless...
Your constant barrage of hate (which is hippo critical of your previous statements btw in this thread saying you are happy with how ce is going) just shows how immature you are I'm afraid.
Still have not mentioned a specific AA type you want, you say any other aaa game, you realise most of those games are on closed source engines you have to pay millions for right?

Seriously your arrogance is astounding, grow up and be realistic. Unteachable I think the word you were looking for is "ignorance", which is ironic being that you seem ignorant of many facts as to why AA is not priority right now and why your last statement about hunt? You just speak for the sake of speaking for your arguments. Why so mad? So childishly sarcastic all the time. Really, if you're serious about game dev how can you have an attitude like this.

Just, relax, be happy this amazing engine is completely free, and that devs are listening, and reading this, implementing what they can, and what they have to, with the resources they have. Why can't you be happy with that?

good day
Uniflare
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.

My personal belongings;
Beginner Guides | My GitHub | Splash Plugin

Re: Cryengine 5.4 in late April ?

#138
It has nothing do with hate, it has to do with this community is dying since years and years because of missing support and features.
Crytek is using different AA modes for years so where is the problem to release them to us. We are the smallest community next to UE and Unity, for a reason.
You want this engine to grow ? To have a bigger community ? Than this engine and the update cycle needs to be improved. I wrote this ones, as soon UE4 will come up
with come kind of Dynamic GI solution... You what will happen ? This communiy will be even more small basically next to nothing. This is why they need to catch up with things, soon!
And AA is maybe a very small part of it but it is.

@Mind Revolution Don't be limited when it comes to thinking, Cryengine shouldn't be just engine for Portfolios and pure hobby. Cryengines needs REAL Indie Devs! Big titles like
other Engines. Even if you are using Cryengine for some kind of Archviz you will need good AA to prevent the ugly aliasing effect.

Missing Support for Substance and Speedtree is the same song, another small two points, most likely not so important... But all this little things are preventing the commubnity from growing.

I don't care which antialiasing mode they should add, simply add one, higher the values on the exisitng one... Somethung needs to be done ... Add TAA or SMAA but 4x .... easy.

And for your primitive insults... like immature etc... save them for your own behavior... Non of your arguments is holding up for me.
But with one thing you are right realx and be happy, cheers!

@lavizh you're right sorry

Re: Cryengine 5.4 in late April ?

#139
i had complained a lot in EAAS era,but they stick on their way as always. it's been 3 years when CE goes public officially.

so i keep nearly silence afterwards, hide in dark and watch.

now i could and only have to say, CE is getting better, but it takes a bit too much time.

and a bit more i like to say is, everyone here might still have to go through a long rough time, because as you know, CRYENGINE is re-constructing its base, so everything rely on that will be delayed or changing obviously. though it's versioned 5.4, but i think version 5.5 might be the true beginning of CRYENGINE 5.x(complete new rendering pipeline if as planned).

then, let's see what's happening next.
2018 , we are witnesses ... :P

Re: Cryengine 5.4 in late April ?

#140
In order for the community to grow, the engine needs to be used by more people, but how will more people know it's greatness you may ask. Well an important factor is the good games that Crytek pushes out, more good games means more people will play them and say "Oh it's made with this technology! I want to use it for my games.". Crytek have released 7 games since 2013. Other companies using their own in house engine like have released way more games since 2013. EA for example (I know it's a much bigger company but alas) have released 18 games since 2013 using their in house engine Frostbite.

All im trying to say is that Crytek (Not the Cryengine division) need to release a higher amount of good games (not saying the ones released now are bad), so Cryengine will gain popularity between the games fans.

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