When people open up cryengine, they'll want to look through example content (samples to learn from) - similar to what they have with Unreal.
Under the 'learn' section, there is this download with sample asset content - but this is buggy and almost none of it works properly. Why have you not updated this? Do you plan any new samples or to get those to work - why don't they just ship with gamesdk to begin with?
Without good samples, I think many people would be turned off. Such a shame - those samples were great, but just like gameSDK, it got left behind in the dust. This is why you can't have nice things, everyone wants to use and start off a fps or some game with gamesdk, but nobody (for years now) have put in any significant updates to it. Everything is getting deprecated without good replacements - there are even things in there with zero documentation, nor do they even work properly. Such a waste - this is what drew me to the engine in the first place, and without it I'm not sure why you would start here and not in Unreal or Unity instead. I like the engine, but I would have taken a different approach. If I start a project now - I have no guarantee that some of the functionality will even work or that some of the entities would be rendered useless in upcoming releases.
They have half a year from the previous release went to the creation Flappy Boid. On what content can be calculated! They need money, if Hunt: Showdown will bring in money then maybe something will change, and until that time, Crytek will continue to drift very slowly