lavizh wrote:Super happy they integrate tech from their games.
Did you notice the particle presets from Hunt in the new Particle Editor? From those assets you can super easily create rain, snow, mist, lightning and explosion particles
Rightclick in Effects Windows and check Advanced.
Wow, that´s huge Thanks for pointing that out! We will definitely need some tutorial about 5.4
Terrain blending, TSAA, improvements in the particle editor, substance integration, entity components... adding to our "old friend" real-time GI, great performance, schematyk... no more words, i´m VERY happy with CryEngine. Crytek, congrats!