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CRYENGINE enters stabilization in preparation for the release of 5.6

Posted: Mon Jul 08, 2019 2:00 pm
by Cry-Flare
Image The release of the next major engine version, CRYENGINE 5.6, draws nearer.
We know many of you are eagerly anticipating the next major release of CRYENGINE and today we officially enter stabilization. Some of you may have already noticed that the stabilization branch on GitHub has been synced with the latest changes. There are over 1000 changes since the last release. Features have been locked-in for CRYENGINE 5.6, and we now focus on making the release as stable as possible. You can take a look at what features are coming by checking out the CRYENGINE roadmap.

With this in mind, we would like to thank everyone in the CRYENGINE community for all of your feedback, suggestions, bug reports, and pull requests which have all helped to shape the future of CRYENGINE. We are excited to provide you with many of the features that you have requested in this next release. With so many changes, we are now searching for any bugs that may have surfaced during development. Stay tuned for more information about what’s coming to CRYENGINE 5.6 in the weeks ahead.

What CRYENGINE 5.6 features are you looking forward to most? Let us know here, Facebook, or via Twitter and join the discussion over on the official CRYENGINE Discord server.

- Your CRYENGINE Team

Re: CRYENGINE enters stabilization in preparation for the release of 5.6

Posted: Mon Jul 08, 2019 5:30 pm
by noise
Very interested in Multilayered Microfacet Materials, Material Editor in its current form, this is the tool that I hate in Cryengine, any improvement in materials and in general the empowerment of Material Editor is something that I really expect
Skinned Ropes and Ropes Built from CGF Meshes If this is an analogue Spline Mesh in UE4 then this is a very-very necessary tool.

Re: CRYENGINE enters stabilization in preparation for the release of 5.6

Posted: Sun Aug 04, 2019 11:13 am
by Bloodshoot111
In fact Visual Studio 2019 support, need that one for work on my pc and hate to have 2 Versions of that hard Disk consuming piece of software

Re: CRYENGINE enters stabilization in preparation for the release of 5.6

Posted: Sat Aug 31, 2019 8:43 am
by NIkZosimenko
In fact Visual Studio 2019 support, need that one for work on my pc and hate to have 2 Versions of that hard Disk consuming piece of software
I have the same problem