Hi everyone,
I've start learning Cryengine for some day, UE4 is too limited for my need, i'm playing with the editor etc for now and i would start having fun with UI, i've read UI can be made by Java (that i don't want), and also with C#:
http://docs.cryengine.com/display/CEPRO ... a+Basic+UI
Is there a way to make a game projet in C++ and also Interface in C++ or C#?
Or do i have to make the entire project in C# to be able to make coded UI form instead using Java.
Also is it possible to make a game menu with a camera scene in C# / C++ ?
Like: https://www.youtube.com/watch?v=Kn2vlhkBOPw
Best Regards !
Re: Menu / UI programming
#2CRYENGINE's main UI solution is to use Scaleform with Flash and Actionscript 2.0.
The C# UI is very basic and you may find it limiting compared to the Flash implementation.
There is no Java option as far as I know.
You can learn more about using Scaleform UI on our documentation here: http://docs.cryengine.com/display/CEMAN ... uick+Start
You can also use a free alternative software to Flash, which you can read about here: http://docs.cryengine.com/display/CEPRO ... ashDevelop
You can also load a level and display your UI scene over this level. This can all be done via Flowgraph and setting the map console command in your cryproject file.
The C# UI is very basic and you may find it limiting compared to the Flash implementation.
There is no Java option as far as I know.
You can learn more about using Scaleform UI on our documentation here: http://docs.cryengine.com/display/CEMAN ... uick+Start
You can also use a free alternative software to Flash, which you can read about here: http://docs.cryengine.com/display/CEPRO ... ashDevelop
You can also load a level and display your UI scene over this level. This can all be done via Flowgraph and setting the map console command in your cryproject file.
Uniflare
CRYENGINE Technical Community Manager
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CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.
My personal belongings;
Beginner Guides | My GitHub | Splash Plugin
Re: Menu / UI programming
#3Thanks for your anwser Flare !!
I'm going to take a loot at the flash possibility even i don't really like flash
...
Is there any plan to add an cryui ? such as ue4 or unity ?
I'm going to take a loot at the flash possibility even i don't really like flash

Is there any plan to add an cryui ? such as ue4 or unity ?
Re: Menu / UI programming
#4I would not like to see something like CryUI. Probably, it would be working without code. And that's what i don't want to see. Instead of seeing that, i'd like to see official scaleform video support(which is impossible i think) and an update for Adobe version. CS6 version is out of date.
Re: Menu / UI programming
#5Probably not. Scaleform was discontinued so a new version won't happen. What is likely to happen is an in editor solution exposed to Schematyc 2.0 when that time comes.I would not like to see something like CryUI. Probably, it would be working without code. And that's what i don't want to see. Instead of seeing that, i'd like to see official scaleform video support(which is impossible i think) and an update for Adobe version. CS6 version is out of date.
Some canvas solution like in Lumberyard or something similar to FairyGUI.
Re: Menu / UI programming
#6Without code ?I would not like to see something like CryUI. Probably, it would be working without code. And that's what i don't want to see. Instead of seeing that, i'd like to see official scaleform video support(which is impossible i think) and an update for Adobe version. CS6 version is out of date.
I don't think so, i would be able to create c++ interface and bind my component as well on c++, i'm not talking about graphical ui designer, but code designer.
I didn't used Lumberyard yet, and i didn't looked about at all, but some kind of cryui library to let user able to create code form would be really interesting.Probably not. Scaleform was discontinued so a new version won't happen. What is likely to happen is an in editor solution exposed to Schematyc 2.0 when that time comes.I would not like to see something like CryUI. Probably, it would be working without code. And that's what i don't want to see. Instead of seeing that, i'd like to see official scaleform video support(which is impossible i think) and an update for Adobe version. CS6 version is out of date.
Some canvas solution like in Lumberyard or something similar to FairyGUI.
Re: Menu / UI programming
#7Guys, don't you think ui editor can be just like designer tool? As you know, designer tool's not that bad but incomparable with 3ds max. So, i believe Crytek won't do something better for now and that's why i don't not like to see something like CryUI editor.
And being not able to see new version for scaleform is sad a bit. Despite Adobe Flash Professional has got many problems it's enough to get what do you want (but not exactly) and i don't think Crytek'll bring something better for a long, maybe more than a year... Who knows...
And being not able to see new version for scaleform is sad a bit. Despite Adobe Flash Professional has got many problems it's enough to get what do you want (but not exactly) and i don't think Crytek'll bring something better for a long, maybe more than a year... Who knows...
Re: Menu / UI programming
#8I stumbled upon a project called NoesisGUI. At first glance it seems like a worthy replacement to Scaleform. I don't see CryEngine as a supported platform though.
https://www.noesisengine.com/
There's also FairyGUI
http://en.fairygui.com/
https://www.noesisengine.com/
There's also FairyGUI
http://en.fairygui.com/
Re: Menu / UI programming
#9Fingers crossed for someone to do a FairyGUI implementation with FG node support.