Flow Graph Entity:PropertyGet in Cryengine 5.3


I can't get or set the value of the custom entity player created in Rolling Ball ( C# - Cryengine 5.3.4 build 47) with flowgraph.

I have a Game: Start node and then Debug:Input key, then Entity: PropertyGet and finally Debug:DisplayMessage.

The goal was to press a keyboard button and show a property value. Is this possible?

Here is an image with the flowgraph:
Last edited by pmbrito on Tue Apr 18, 2017 2:23 pm, edited 1 time in total.
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