Re: Schematyc timer

i tried both ways and i must have something else wrongs as now its just crashing in "game mode" tried creating new test level still crashes.

should i make another signal and another state or how should i set the mesh i want on GAME START.

Hmm, try without the variable "meshtrig". After Particle Emitter:Activate, send your signal to the State Machine. In state machine also remove all checks. Add another state and try to change the model there.

I'll soon get to the computer and try to make logic.

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