5.4 Camera:View FG Node

Hi, I am having a problem with custom views in the engine, see: https://youtu.be/M__wmi5cDmY

I am using flowgraph to enable a different camera view but it seems that once I switch to that view, it becomes the default when re-running the game, no matter what until I delete the Camera:View node, even after unlinking the entity. Could someone explain what is going on in the video? Thanks.

I cannot lie, I'm persevering with this engine but too many things just aren't making sense, TOO many.


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