Save Load disables actionlistener

Dearest CryTek

When the console command "save" is triggered and thereafter "load" all Input:ActionMaps:ActionListener are diabled (they are enabled on gamestart) - they cannot be enabled again unless they are disabled first and then enabled. As a note the Debug:InputKey works fine with save load.

You might have broken it.

Mikael Olsen, Investigate North

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