Missing flow graph nodes?

#1
Hello, guys, I would like your help, recently I tried to make a HUD following this tutorial https://www.youtube.com/watch?v=_Y_IdHRH7vs, I had done HUD before following the steps and it had worked correctly, with previous versions To 5.3, but now when it arrives in the part of the flowgraph some nodes are no longer there, such as the actor sensor and weapon sensor, already tried to go in the view> components tab and disable and activate all the options, to see if they appeared, but Nothing, I tried to put all the assests of gamesdk, but nothing too, I could also realize that there are nodes in the game tab of it, which I do not have, the strange thing is that before coming to 5.3, I had the same nodes, but not now , Anyone know how I can fix this? /

Sorry for the English, I used google to go faster and not contain so many errors

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Re: Missing flow graph nodes?

#4
can i mention that some other nodes arent there too!

i want to use my Xbox 360 PC Controller to get some, how to say best, "Animation controlling" and i didnt see, those options anymore, didnt i look right?
or are there in schematyc or somewhere else?
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My Hardware Spec:

AMD FX 6300+
2*8 GB RAM DDR 3 2400
2* Radeon R9 270x Crossfired
128, 256 & 512 GB SSD's

Re: Missing flow graph nodes?

#6
Flowgraph is currently being refactored - if nodes are missing that aren't GAMESDK specific - please let us know concisely which ones are missing in a list.

oh okay, thats nice. im missing the Controller mapping nodes? all i find is the input actionkey filter aso.
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My Hardware Spec:

AMD FX 6300+
2*8 GB RAM DDR 3 2400
2* Radeon R9 270x Crossfired
128, 256 & 512 GB SSD's

Re: Missing flow graph nodes?

#8
why has the weapon sensor flow graph nodes been removed from the free cry engine sdk they were there in the last version of the ease version

i can know longer find any flow graph nodes that deals with bullet position or that deals with weapons stats
AMD RYZEN 5 2600 OC 4.2, ASROCK 570 PHANTOM D GAMING OC 1325

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