diving

#1
Help deal with problems (Cryengine 5). Where is that I saw answers to these questions for a long time but I don’t remember where, I was looking for not nashol.
1) How to change character settings. That is, when immersed in water, increase the time spent there, that is, oxygen.
2) When immersed in water, say in the bathyscaphe, there was no water effect in it.
Thanks in advance.

Re: diving

#2
Hi Neofilim,

Can you tell us, are you using the GameSDK Sample Project?
If you are, you can change the damage taken underwater using two CVars:

Code: Select all

pl_drownDamage
pl_drownDamageInterval
I am unsure what you mean with number 2 - perhaps a picture or short video would help show us what you mean?
Uniflare
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.

My personal belongings;
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Re: diving

#6
You will need to modify and implement this effect yourself.
For example, modifying when the character is seen as "Swimming", not rendering the ocean fog inside the capsule, ignoring ocean buoyancy and replacing with air beuoyancy in physics for this area and probably a few more.

This is not part of the engine as standard at this time, but you are welcome to put in a feature request on the AnswerHub Ideas page.
https://answers.cryengine.com/content/idea/list.html
Uniflare
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.

My personal belongings;
Beginner Guides | My GitHub | Splash Plugin

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