Re: Inventory FG

Hi there,

Are you using the GameSDK sample project? If you want to make use of the existing inventory system (Equipment Loadout) in the GameSDK you will need to make use of the existing nodes. If you cannot script or program C++ you may have certain limitations in what you can achieve. If you want to build your own inventory system, your FG will be fairly large, switch and controlling inputs, spawning, swaying, aiming etc with the rifle, shooting etc will all need to be done.
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.

My personal belongings;
Beginner Guides | My GitHub | Splash Plugin

Who is online

Users browsing this forum: No registered users and 1 guest