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importing explosion in cryengine

Posted: Sun Apr 15, 2018 4:42 pm
by matrix777
hi
i need to know if its possible to import in cryengine explosions or other smoke,fire or fluid simulation made in 3ds max with fumefx or phoenixfd
thanks

Re: importing explosion in cryengine

Posted: Sun Apr 15, 2018 6:57 pm
by creating1
I dont think you can..
You would have to set the particles up in the particle editor how you want them.

Re: importing explosion in cryengine

Posted: Sun Apr 15, 2018 6:59 pm
by lavizh
If it can be exported to a particle sprite sheet you can always use it that way, or just recreate the Particle with the new Wavicle Particle System in CRYENGINE 5.

Re: importing explosion in cryengine

Posted: Sun Apr 15, 2018 8:59 pm
by thecleanuser
As far as i know it's not possible. Each of them has got their own working methods. Although they've got the same name, particle.

Re: importing explosion in cryengine

Posted: Mon Apr 16, 2018 9:53 am
by matrix777
I dont think you can..
You would have to set the particles up in the particle editor how you want them.
can you be more precise? i tried with crymax but does not work.it tells me something about mesh.i will try again to tell exactlly.i saw some videos on youtube but they dont tell how they do it

Re: importing explosion in cryengine

Posted: Wed Apr 18, 2018 1:27 am
by creating1
You cant export the particles out from max.
The only way would be to re-create them in the cry engines particle system