Primitive world intersection

I wanted to ask if there were any examples of the PrimitiveWorldIntersection function? I'm asking this because I'm having trouble trying to work out how to run the function without major impacts to game performance. Every time the function is run I get this message in the console:

I can't seem to pinpoint the issue I'm causing when I run the function. If there is an example in the documentation, then if you could please link it cause I've been really trying to find one and I've had no such luck so far.

Thanks in advanced,


Re: Primitive world intersection


I was wondering if anyone would still be able to answer my question. I'm really having trouble getting my head around the primitive world intersection.


Haven't checked it myself. Tbh I'd try on official Discord perhaps you could get someone to answer faster. I presume you checked Cryengine's documentation already: ... SPWIParams ... ve+Tracing

and perhaps these examples from other projects could be a tad helpful, you could investigate further: ... mples.html
GorbashGaming - Beginner Tutorials for CE ... Img/videos
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