Page 1 of 2

Problem with terrain textures in cryengine 5.5

Posted: Thu Mar 22, 2018 9:24 pm
by zukibanichire
i cant paint terrain textures i dont know why, i do everything that i was doing on earlier versions and doesn't work
someone can help me? thanks by the way

Re: Problem with terrain textures in cryengine 5.5

Posted: Fri Mar 23, 2018 12:20 am
by just_saiyan
I had this issue as well. What I did to fix this was turn on Auto Generate Base Textures in the Level Setting Panel, and then make sure Mask by Altitude and Slope is turned off in the Terrain Paint Brush Settings.
This fixed terrain painting issues for me, so hopefully it's the same for you and anyone else that is having this issue.

Re: Problem with terrain textures in cryengine 5.5

Posted: Sat Mar 31, 2018 2:59 pm
by JALLAZZA
I have been having a similar issue i'm hoping someone can help with,

I am able to paint the texture on the terrain and flood the layer, but since update 5.5(Preview) The Min and Max height Values do not work or make a difference. thus when flooding a layer, I only see one texture.

Is there any fix for this? I have tried all settings in this thread without success.

Re: Problem with terrain textures in cryengine 5.5

Posted: Mon Apr 02, 2018 7:21 am
by Informed_Critic
i cant paint terrain textures i dont know why, i do everything that i was doing on earlier versions and doesn't work
someone can help me? thanks by the way
I had the same issue since install, until someone in the forums mentioned that it will work if in terrain editor, under paint, you uncheck the 2nd box 'Mask by Altitude'. Hopefully this works for you.

Re: Problem with terrain textures in cryengine 5.5

Posted: Mon Apr 02, 2018 8:04 am
by Informed_Critic
I have been having a similar issue i'm hoping someone can help with,

I am able to paint the texture on the terrain and flood the layer, but since update 5.5(Preview) The Min and Max height Values do not work or make a difference. thus when flooding a layer, I only see one texture.

Is there any fix for this? I have tried all settings in this thread without success.
I am having the same issue, but it seems no one of the devs or forum users has an answer... Which means, with 5.5, this guide is no longer viable https://www.cryengine.com/tutorials/pro ... n-creation. I most certainly shudder at the prospect of painting manually the entire beach of my huge map at the water mark, separate from the rest of the terrain. We need to be able to flood the entire map with a single click based on selected height of the individual layer.

All layers being affected when a single layer is selected is where the issue needs addressing.

Re: Problem with terrain textures in cryengine 5.5

Posted: Mon Apr 02, 2018 10:03 am
by JALLAZZA
Hi #Informed_Critic

I Have done as you suggested, but the code is not compatible with 5.4(Engine Crashes)

Has anyone found a different way around this issue?

Re: Problem with terrain textures in cryengine 5.5

Posted: Wed Apr 04, 2018 8:37 pm
by MrJDR
Bump.

Re: Problem with terrain textures in cryengine 5.5

Posted: Sat Apr 07, 2018 10:49 am
by Informed_Critic
Hi #Informed_Critic

I Have done as you suggested, but the code is not compatible with 5.4(Engine Crashes)

Has anyone found a different way around this issue?
Ah damn. I'm working with 5.5 and a little in 5.2

Re: Problem with terrain textures in cryengine 5.5

Posted: Sat Apr 07, 2018 5:14 pm
by Johnni-G
Because of this bug i would rather work in 5.4 until they fixed 5.5 completely, but where do you find GameSDK version 5.4 ??? i can only download the 5.5 engine version from Markedplace ...

Re: Problem with terrain textures in cryengine 5.5

Posted: Wed Apr 11, 2018 11:19 am
by Cry-Flare
If you had the previous version of the GameSDK sample you may still have the folder.

Check the CRYENGINE launcher folder for the older version of the project:
C:\Program Files (x86)\Crytek\CRYENGINE Launcher\Crytek\gamesdk_5.4

Failing that the only real difference would be the binary and leve file that ships with the sample project.
If this is still a problem, you could request the binary and level file for the older version via contact[at]cryengine.com.