I cannot find this setting:
"To make a window breakable, it has to be a solid object, not a plane. The surface type has to be mat_glass_vehicle in the Editor's material settings."
Re: Vehicle Breakable Glass
#3I guess this lack of response means that this feature is no longer available (in CEV); that's too bad, it could be a very impressive effect for a game which uses vehicles alot, such as mine. I'll try an alternate approach, but my feeling is it'll be a painful process. I'll open a new topic about other vehicle issues - hopefully I'll get some answers.
Re: Vehicle Breakable Glass
#4Hi gigilulu,
I think you may get your answers quicker on our Discord.
I think you may get your answers quicker on our Discord.
Re: Vehicle Breakable Glass
#5Hi Alekseiv,
Quicker than never ?! Possible. But does it seem to you that I'm impatient ? Or that the question was aimed at the community in the first place ?
Or are the forums deprecated and not supported anymore ?
And if I don't like Discord does it make any sense if I continue to post things here ? Please let me know, I'm just trying to figure out my course of action from now on.
Quicker than never ?! Possible. But does it seem to you that I'm impatient ? Or that the question was aimed at the community in the first place ?
Or are the forums deprecated and not supported anymore ?
And if I don't like Discord does it make any sense if I continue to post things here ? Please let me know, I'm just trying to figure out my course of action from now on.
Re: Vehicle Breakable Glass
#6Hi gigilulu,
Apologies fore the late response. To answer your question - this specific method is likely deprecated in favor of the more generic breakable glass system. You may notice the documentation on that page is from 2013.
We would recommend trying this method:
https://docs.cryengine.com/display/CEMA ... able+Glass
Let us know how it goes
.
Apologies fore the late response. To answer your question - this specific method is likely deprecated in favor of the more generic breakable glass system. You may notice the documentation on that page is from 2013.
We would recommend trying this method:
https://docs.cryengine.com/display/CEMA ... able+Glass
Let us know how it goes

Uniflare
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.
My personal belongings;
Beginner Guides | My GitHub | Splash Plugin
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.
My personal belongings;
Beginner Guides | My GitHub | Splash Plugin
Re: Vehicle Breakable Glass
#7Hi Flare,
Thank you for answering my question.
Now about your points: I know about this brakable glass documentation, but as far as I remember it only applies to planar glass; I was interested in "vehicle brakable glass" 'cause in my understanding this one should support curved glass; also, I'm still using old documentation because (at least for the vehicles), the CEV manual is mostly replicating old articles, and sometimes doing it terribly wrong (https://docs.cryengine.com/display/CEMA ... hicle+Mass https://docs.cryengine.com/display/CEMA ... mera+Views).
Thank you for answering my question.
Now about your points: I know about this brakable glass documentation, but as far as I remember it only applies to planar glass; I was interested in "vehicle brakable glass" 'cause in my understanding this one should support curved glass; also, I'm still using old documentation because (at least for the vehicles), the CEV manual is mostly replicating old articles, and sometimes doing it terribly wrong (https://docs.cryengine.com/display/CEMA ... hicle+Mass https://docs.cryengine.com/display/CEMA ... mera+Views).
Re: Vehicle Breakable Glass
#8Cry-Flare, I can assure you that ordinary glass also does not work in version 5.6. It just disappears when damaged. I just tested the files that come with the tutorial.