Re: Problem with imported textures.

These walls could be a good candidate for baking the gaps in the wooden planks to a displacement map and using one of CRYENGINE displacement options in the material. Aside from potentially fixing the aliasing issue or at least mitigating it, it could also save a lot of performance if you have a lot of walls like this in your scene.

We have a tutorial which covers creating these here: ... +Photoshop

And also detail on how to use it in your material, I would recommend POM here: ... ion+Params
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