I am trying to transfer 3D models with materials assigned from Cinema4D to the Cryengine. In Cinema4D I select cuboid mapping instead of UV mapping for my textures. But in the Cryengine the textures always seem to be mapped in UV mode. Is there a way to use cuboid mapping in the Cryengine or do I have to do it in a completely different way? The format I use for transfer is .dae version 1.4.