Exporting FBX cameras to Blender/iClone 7 issues.

I am trying to export Cryengine cameras per the instructions here:

http://docs.cryengine.com/display/CEMAN ... ion+to+FBX

I have my keyframes etc all correct, I export both files, but neither are able to be imported into Blender (Unsupported FBX Version (7500), binary format it uncompatable!)

iClone 7 says no camera could be found in the file.

Please let me know if this is something just not supported right now, or if I have any options to get it to work. I want the camera imported to iClone, I only tried Blender to try and figure our what was happening. I don't have Maya or 3DXMax.

Thanks in advance.

Re: Exporting FBX cameras to Blender/iClone 7 issues.

And I still can't get it to work. I'll try reviewing the docs again, but is there some voodoo I need to do to get this working?

Someone on the Autodesk forum had the same error, this is the response:
We looked at that particular file, and reason that it is not converting is because there seems to be a node (probably a transform node) for the Omnilight but there is no actual definition for the light. This causes the 3ds reader to try and access invalid memory.
So, am I missing something required in the file?

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