Failed to load .cdf in Mannequin editor

#1
I am using Cryengine 5.2.3 and working on the blank template c++. My issue is that my player.cdf file will not show up in the mannequin preview. I have created controllerDef, tag, fragmentID, adb file, and a preview xml file, but the editor always gives me this warning when selecting a model in the context editor...

<12:18:44> [Warning] several pre-updates: FrameID: 1298 [File=player/skeleton.chr]

The FrameID number varies, but I know my cdf and my chr are stable because I have working animations on the cdf in the character tool. I have searched this issue online and one source suggested the issue lies on the code side. If this is true, where in the code do I need to examine?

PlayerPreview.xml

Code: Select all

<MannequinPreview>
 <controllerDef filename="animations/Mannequin/ADB/PlayerControllerDefs.xml"/>
 <contexts>
  <contextData name="MainCharacter" enabled="1" database="animations/Mannequin/ADB/playerdatabase.adb" context="Player" model="player/player.cdf"/>
 </contexts>
 <History StartTime="0" EndTime="0"/>
</MannequinPreview>


PlayerControllerDefs.xml

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<ControllerDef>
 <Tags filename="animations/Mannequin/ADB/PlayerTags.xml"/>
 <Fragments filename="animations/Mannequin/ADB/PlayerFragmentIDs.xml"/>
 <FragmentDefs>
 </FragmentDefs>
 <ScopeContextDefs>
  <Player />
 </ScopeContextDefs>
 <ScopeDefs>
  <FullBody layer="0" numLayers="3" context="Player"/>
 </ScopeDefs>
</ControllerDef>


playerdatabase.adb

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<AnimDB FragDef="animations/Mannequin/ADB/PlayerFragmentIDs.xml" TagDef="animations/Mannequin/ADB/PlayerTags.xml">
 <FragmentList />
</AnimDB>


PlayerTags.xml

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<TagDefinition version="2" />


PlayerFragmentIDs.xml

Code: Select all

<TagDefinition version="2" />

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