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Triggering audio on a joint in Mannequin

Posted: Tue Sep 11, 2018 3:17 pm
by tomavis

When triggering a sound on an animation via Mannequin, there is an option to attach the sound to a joint, as seen here -
653636.png (6.64 KiB) Viewed 2624 times
I have never been able to get this feature to work, and sounds always play from the character's root (feet). Am I doing something wrong or is it not functional?