Hello,
I have problems importing new sound files (.ogg)
into audio controls editor (ace).
When I copy paste the new .ogg file into the folder assets/audio/sdlmixer it doesnt appear in the audio controls editor.
I reset the sound banks folder to assets/audio/sdlmixer in the ace, reload the project, reload the level,
but the new .ogg file still doesnt appear in the ace...
What am I missing?
Thanks for helping
Re: Import new .ogg file to sdlmixer(5.4)
#2Sry, I think I solved it:
the .ogg files in the Gamesdk are only CRYASSET files pointing to the raw sound files lying somewhere else.
If you import the raw .ogg sound files (16bit, 48000 hz) into assets/audio/sdlmixer it should work...
the .ogg files in the Gamesdk are only CRYASSET files pointing to the raw sound files lying somewhere else.
If you import the raw .ogg sound files (16bit, 48000 hz) into assets/audio/sdlmixer it should work...