Re: .: Negative Ref or Ray count on Audio object... :.

#3
Hi, cry-thomas,
thanks for answering.
The Cryengine version I am using is 3.6.17.
Do you think it is better to upgrade to Cryengine 3.8.6 or Cryengine 5.0 or 5.1?
Which one is more compatible with it(3.6.17)?
I really appreciate your help.
Best Regards,
Leozin
Hi leozin,
Yes that error is known to us. Fortunately it got fixed quite a while ago which is around last quarter of 2016.
Which engine build version are you seeing this in?

Re: .: Negative Ref or Ray count on Audio object... :.

#7
Hi leozin,
In order to receive the fix for the issue that you reported you'd have to upgrade to at least 5.3.

So you have basically two options.
1)
Stay on the version that you're on now. Meaning no worries with moving your project over to the new CRYENGINE but the issue stays unfixed.
Basically things stay as they're now.

2)
Upgrade to latest CRYENGINE (currently 5.4 stable). Meaning a lot of work moving your project over to the new CRYENGINE but the issue gets fixed.
Welcome to the now!

Your call ;)

Re: .: Negative Ref or Ray count on Audio object... :.

#8
Hi, cry-thomas,
thanks for answering.
I am using some custom plugins that are not compatible with 5.4 yet.
I will try to make them compatible.
But thanks again for guiding me on the correct choice(5.4).
Thank you very much
Best Regards,
Leozin

Hi leozin,
In order to receive the fix for the issue that you reported you'd have to upgrade to at least 5.3.

So you have basically two options.
1)
Stay on the version that you're on now. Meaning no worries with moving your project over to the new CRYENGINE but the issue stays unfixed.
Basically things stay as they're now.

2)
Upgrade to latest CRYENGINE (currently 5.4 stable). Meaning a lot of work moving your project over to the new CRYENGINE but the issue gets fixed.
Welcome to the now!

Your call ;)

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