I'm using Adobe Flash CS6 to make asset for CryEngine menu. But I wonder if there is a way to make sure the text is always fitted inside button for multi-language?
Oh, I see, thanks but don't you think it's too risky to just check it with bare human eyes (and manually fix if there is un-fitted text)?I just make sure each translation isnt too long on current fontsize. If its too large then reduce fontsize on that specific button on that specific language.
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