I'm using Adobe Flash CS6 to make asset for CryEngine menu. But I wonder if there is a way to make sure the text is always fitted inside button for multi-language?
Oh, I see, thanks but don't you think it's too risky to just check it with bare human eyes (and manually fix if there is un-fitted text)?I just make sure each translation isnt too long on current fontsize. If its too large then reduce fontsize on that specific button on that specific language.
Users browsing this forum: No registered users and 2 guests