How to stop menu Audio on game load

So here is the dilemma, I have the standard GameSDK loaded up, first off... Now we set the (Play_ui_menu_ambience) in Play Trigger (Using ATL only FYI). I place an audio file inside that in Audio Controls Editor, and after menu and game is loaded the Audio continues to play in game and does not shut off. I have edited the menu slightly but I've tried multiple nodes to fix and will not work.

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