So sad.So bad.max for the physicalizer is 65535??

#1
I can not fix this problem.
A model does not have physical properties, then the export is perfect.
Image

But with the physical, whether I use the proxy mesh, or modify the original material of the physical options, can not be normal physical.
Image

And this, vertices is 8w+?Max show is 2w+.Who knows why this is the reason, how to fix?
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Last edited by Cry-Flare on Tue Dec 05, 2017 11:34 am, edited 1 time in total.
Reason: Removed offensive remark

Re: So sad.So bad.max for the physicalizer is 65535??

#2
could you split into small vertex meshes. make big mesh cause runtime performance hit .

such as draw call.

https://www.youtube.com/watch?v=kg6nuaJgf6Y
http://docs.cryengine.com/pages/viewpag ... Id=1313357
http://docs.cryengine.com/display/SDKDO ... Proxy+Tool
http://www.moddb.com/mods/petrograd/tut ... ryengine-2
http://seithcg.com/wordpress/index.php? ... ne&paged=4
https://nash3d.wordpress.com/2013/05/06 ... m-3ds-max/
http://www.simonfuchs.net/folio/tut01_g ... tarted.htm

could you post your 3dmax file or 3dmax physics set up snapshot

what proxy name is , and material name

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