Hi. I need some help with importing character to Cryengine. I read all documentation about Mannequin, setting up character, scopes and so on.
I already succesfuly imported character into Cryengine, with blendspaces. Everything works just fine.
Now I am trying to understand how Scope system works. I want to be able to control different parts of the body, like FullBody, LowerBody, Head separately. I think that the Scopes are what I am looking for, but I have trouble understanding them. I created them in my controllerdefs.xml file, and I can see them when I edit some FragmentIDs, but there is always only one scope active in mannequin. When I press on "Include Scope" it suddenly disapears. I can have only one scope active at the time. I don't know what am I doing wrong.
Second question is.. when I sort out the first issue, in order to make system aware what part of the body is "LowerBody" or "Head" should I implement that in C++? And how? I am not asking for the full solution, just for the hints, I know C++ quite good, just don't know where to begin.
Thank you !
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