Re: How to paint house models imported through FBX Importer?

I just download 3d model .obj from the Internet and import into the game...
Now you have to import this model into DCC tool (Maya, 3ds Max, Blender), create UV map for this object, create materials and then export it (via FBX or official exporters (for blender there are no official exporters, but you can find one pretty good made by community).

You can find great official video tutorials on Maya here ... odesk-maya

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