3ds max to cryengine export problem

I imported a 3d gun model in the fbx format to 3ds max, and then i export it to CryEngine(.cgf), and then I created a weapon by XML.This gun is slightly higher than the player's hand. I changed the size and position of the weapon in 3ds max but none of them were applied to the CryEngine. What can I do to solve this problem?
Can I set the position and size of the gun in the XML?
CPU: Core i7 7500u - Ram: 16GB DDR4 - GC: 940MX - Hard: 1TB SSD

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