Re: Asset installation?

#5
https://www.cryengine.com/marketplace/designer-truck
Made entirely from using the Designer Tool.

Just copy the files into the appropriate folders, Objects goes into \Objects folder under Assets or whatever resource folder you are using, etc...
Ohh okay thanks! I appreciate it!
Hey Kylehewson

Also keep in mind the fact that the Designer Objects are a specific type of geometry that does not exist as a normal CGF file. In order to export the truck to be exposed normally you would need to go into the Designer Tool properties and export the files to a CGF or OBJ file for external usage outside of your level.

Thanks

Collin

Re: Asset installation?

#6
https://www.cryengine.com/marketplace/designer-truck
Made entirely from using the Designer Tool.

Just copy the files into the appropriate folders, Objects goes into \Objects folder under Assets or whatever resource folder you are using, etc...
Ohh okay thanks! I appreciate it!


Hi

I have lot of problem whit Objects goes into \Objects and the catalog structure is different, from the earlier version of Cryengine, vs 5,2 vs 5.4
Do some one have a default catalog structure where "texture " "materials" "and " "particles" are in right place. This is humble every release of Cryengine.

Who is online

Users browsing this forum: No registered users and 1 guest