detail bending vertex color setup in Maya

I was setting up vertex colors for some branches in Maya and it seems like the docs are wrong about vertex colors. It says (here: ... ng%29+Maya) that blue means no bending and black is the highest amount of bending. I found that it's the opposite: black means there's no bending and a full blue is the highest amount of bending. I'm using Maya 2016, maybe it varies between versions?

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