FBX-Import missing Materials

I create models with several materials in Cinema4D and export them in fbx-format. When I Import them with the FBX Mesh Importer in Cryengine 5.3, only the first material shows up and a second one named <unassigned>. In the Cinema4D export dialog I tick the following checkboxes: "normales", "triangulate geometry", "textures and materials" and "embed textures". I tried it with FBX Versions 7.5 to 7.0 but always the same error. Am I doing something wrong?

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