So my game will rely heavily on the rendering and appearance of Fur as the main character is a fox. I'm looking for a realistic render. However I am aware of the difficulty that goes with rendering fur.
As it stands I plan on using Unreal Engine to develop and build my game with because of the integration with Nvidia Hairworks. However, a lot of people complain that Hairworks really does not look that great. To be honest I would much rather CE, the lighting and illumination is superior to UE4. At the end of the day, whichever engine visually renders fur the best is the one I want to go with.
What does CE currently offer for rendering fur? I saw the documentation and it meantioned using a plugin called ornatrix.
As it stands I used 3DS Max's Hair and Fur modifier. Will the engine be able to render the fur after using Hair and Fur modifier or will further modifications be needed?
strange no reply for 6months however for anyone else that finds this lonely thread this video shows off how to do fur in cryengine https://www.youtube.com/watch?v=aU_uyTbdXMU&t=601s