[SOLVED] Exported mesh from Maya always faces camera

When I export a mesh from Maya (to .CGF) and bring it into my project, it always faces the camera and is obviously exported wrong. I've tried using Maya 2018, 2017, 2016 and CE 5.4 and 5.5, the result is the same. I even tried exporting the sample sphere from the documentation (http://docs.cryengine.com/display/CEMAN ... ort+-+Maya) and got the same result. Anyone know how to fix this?

Since CE 5.4, CGF imports automatically have "Billboard" checked in the material settings. Uncheck it and it works properly.
Last edited by WhatsThatFunction on Sun Apr 01, 2018 7:52 pm, edited 1 time in total.

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