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Asset GameSDK has bugs?

Posted: Tue Jan 02, 2018 12:56 am
by AlexD88
I note that a client freezing when weapon fire in looping? Can you help me? How fix it?
Not always, but it happens very offten sometimes

Is this asset or it's a my system?


Re: Asset GameSDK has bugs?

Posted: Tue Jan 02, 2018 2:41 pm
by AlexD88
next time you can see these freezes again, and how weapon can shooting objects wich placed behind obstructions..

Re: Asset GameSDK has bugs?

Posted: Tue Jan 02, 2018 2:57 pm
by lavizh
next time you can see these freezes again, and how weapon can shooting objects wich placed behind obstructions..
Does that vehicle have a proxy attached to it?

Re: Asset GameSDK has bugs?

Posted: Tue Jan 02, 2018 6:48 pm
by AlexD88
Does that vehicle have a proxy attached to it?
what? No I spawned it, it's a breakable
I see that is this bug is bound with observer angle, it happens with all ent in cryworld. What about 1st post? why freezes?

Re: Asset GameSDK has bugs?

Posted: Fri Jan 05, 2018 9:52 am
by AlexD88
Is this problem could be linked with shader compiling?

Re: Asset GameSDK has bugs?

Posted: Tue Jan 09, 2018 3:33 pm
by Cry-Flare
Regarding the freezes, do you have any errors in the log files at this point in time? Does this only happen when firing at rigid body entities such as in your example?
If you can provide exact reproducible steps this would be advantageous. eg, what models did you use and in what configuration did you add them to the game world?

-Also

Regarding the bullets going round an object, if you are too close to an object the weapon may clip through, you can see the impacts being registered on the opposite side of the vehicle. Also be sure to test inside the Game Launcher, could not reproduce this issue in the Game Launcher with the SWAT vehicle.