Substance CRYENGINE shader doesn't work on Substance Designer 6

#1
Hello,
I'm using Substance Designer 2017.1(or Substance Designer 6), and after I installed the shader, it DID appear in shader list but being set disabled. When I click "reload all shaders", an error message instantly jumped out. I guess there is something changed in the GLSL codes so it conflicts with Substance or OpenGL.
The Error message is shown below:
Image

Image


I'm not quite familiar with GLSL so I can't tell why this error occurs. Also, I'm using Substance Subscription so that I can't roll back to Substance Designer 5 which is tested in the documentation.
Powered by CRYENGINE.

Re: Substance CRYENGINE shader doesn't work on Substance Designer 6

#3
Hey there,

After releasing the Substance shader we got in contact with Fabrice at Allegorithmic and discussed the steps to move the shader over to SD 6. We would need to fix the base color settings and then also the upgrade to Fibonacci in the algorithm. Expect an update in the coming weeks after we have tested it and integrated it into our internal pipeline and then QA'd for release.

Collin

Who is online

Users browsing this forum: No registered users and 2 guests