Hey guys!
I've got a optimization problem. I need to set a light's "diffuse multiplier" to 999. As you know it's a high value. It's "radius" will be 60 and "cast shadows" will be enabled.(And it's a point light)
I get fps drops. But not every time, intermittently.
Any advice?
Re: Light entity optimization
#3There's a big explosion fire, that's why i set it to 999. Is there another method that you know?
Re: Light entity optimization
#4Here it's, trying to optimize this scene and when i decrease the amount, it become something that's not as good as it was.
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Re: Light entity optimization
#6I am having same problem. Any proper solution ?Hey guys!
I've got a optimization problem. I need to set a light's "diffuse multiplier" to 999. As you know it's a high value. It's "radius" will be 60 and "cast shadows" will be enabled.(And it's a point light)
I get fps drops. But not every time, intermittently.
Any advice?
Re: Light entity optimization
#7Does this happen with a single light? We would like to try to reproduce this if you can provide us some steps for a white-box level.
Uniflare
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.
My personal belongings;
Beginner Guides | My GitHub | Splash Plugin
CRYENGINE Technical Community Manager
Here to help the community and social channels grow and thrive.
My personal belongings;
Beginner Guides | My GitHub | Splash Plugin