Re: Shadow problem

#3
Hi there,

I'm not a rendering engineer but can you describe your scene, is this artifacting caused by the point light?

You may be able to tweak the shadow bias settings;
e_ShadowsAutoBias
e_ShadowsConstBias
e_ShadowsSlopeBias
r_ShadowsBias

And you could also try tweaking the pool size;
e_ShadowsPoolSize
e_ShadowsMaxTexRes

Try re-positioning the light to see if you can avoid the artifacting also, perhaps the light is too far which can cause attenuation issues?
Uniflare
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