How to setup the object(mesh) that visible for one Camera, but not visible for second Camera component?
Posted: Fri Oct 12, 2018 1:02 pm
Do not know how this feature named in Cryengine, but i suppose it's must named like so: VisibleMasks or VisibleLayers... ect
Well, how to achive similar effect on cryengine? Do not know even where I need to start looking
Well, how to achive similar effect on cryengine? Do not know even where I need to start looking