[SOLVED] How Occlude Global illumination for indoor lighting

hello everyone so i have a level with G.I enabled everything is fine but except from indoor lighting i would like avoid the svoti light for indoor scene how can do this? i read about visarea and portals but it's a bit tricky and i think is not a good solution since you need to create a lot of portals, update geometry in svoti settings works quite good , lighting is reduced but i would like a total black in order to setup projection light and other lighting type how can i solve this?
Last edited by ik-interactive on Fri May 04, 2018 3:59 pm, edited 1 time in total.
outdoor.png (1.91 MiB) Viewed 924 times
indoor.png (1.12 MiB) Viewed 925 times

Re: How Occlude Global illumination for indoor lighting

I want to have high-quality static lighting for interiors. Excellent solution in the new update UNIGINE 2.7, static lighting works only in the selected area
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