Silhouette outline

#1
Hi everyone,i hope, i can get any answer...

Can someone tell that is that possible to show any object as highlighted as how Cryengine shows the object when you click onto any object in Cryengine.

Thanks, have nice day, peace be upon you...

Re: Silhouette outline

#2
Hello!

It looks like I'm a bit late to the party, but I love answering this question.
A good trick to get that cel shading effect is to take the mesh in your DCC, copy the mesh, push it out like a cage, then invert the normals.
Make sure you set your inverted mesh as a separate matID.

Hope this still helps!
-Moose

Re: Silhouette outline

#5
http://www.cnblogs.com/corefans/archive ... 15866.html
https://pastebin.com/VPn2gX7D
https://www.cryengine.com/community_arc ... 5&start=15
http://www.klayge.org/material/4_1/SSR/ ... Tech_0.pdf
https://forums.geforce.com/default/topi ... ?offset=48
https://gamedev.amazon.com/forums/quest ... ssing.html
http://nedrilad.com/Tutorial/topic-69/G ... s-160.html
https://gamedev.amazon.com/forums/quest ... ation.html

ftp://nozdr.ru/biblio/kolxo3/Cs/CsCg/Engel%20W.%20(ed.)%20GPU%20Pro%203..%20Advanced%20Rendering%20Techniques%20(A.K.Peters,%202012)(ISBN%201439887829)(O)(404s)_CsCg_.pdf

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