Code: Select all
//
CryLogAlways("Started");
const char* itemPackageFilePath = "Scripts/UI/PlayerHelper/ShowInformation.xml";
XmlNodeRef itemPackageFile = gEnv->pSystem->LoadXmlFromFile(itemPackageFilePath);
if (itemPackageFile)
{
int numEntries = itemPackageFile->getChildCount();
for (int i = 0; i = numEntries; i++)
{
string currentItem = GetEntity()->GetClass()->GetName();
string searchingItem = itemPackageFile->getChild(i)->getAttr("name");
if (currentItem == searchingItem)
{
i = numEntries; // stop "for"
CryLog(searchingItem);
};
}
}
//