Custom blendspace parameters - Is it possible?

#1
Hi, I was just wondering if that's possible at all. If anyone knows something about how to implement new eMotionParamIDs, please share it here.

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enum EMotionParamID { eMotionParamID_TravelSpeed = 0, eMotionParamID_TurnSpeed, eMotionParamID_TravelAngle, //!< Forward, backwards and sidestepping. eMotionParamID_TravelSlope, eMotionParamID_TurnAngle, //!< Idle2Move and idle-rotations. eMotionParamID_TravelDist, //!< Idle-steps. eMotionParamID_StopLeg, //!< Move2Idle. eMotionParamID_BlendWeight, //!< Custom parameters. eMotionParamID_BlendWeight2, eMotionParamID_BlendWeight3, eMotionParamID_BlendWeight4, eMotionParamID_BlendWeight5, eMotionParamID_BlendWeight6, eMotionParamID_BlendWeight7, eMotionParamID_BlendWeight_Last = eMotionParamID_BlendWeight7, eMotionParamID_COUNT, };
Simple adding extra eMotionParamID_MyWeight will obviously not work. There is more to it. But what?
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