Page 1 of 1

Any way to get the old components from Cry Engine 3

Posted: Thu Apr 06, 2017 11:23 pm
by Leandro173
It's pretty hard since All I have is books about the 3 and I'm using the 5 and if not can a game be completely made without using Flow Graph or not

Re: Any way to get the old components from Cry Engine 3

Posted: Fri Apr 07, 2017 7:10 am
by birdeez
a lot of what is in 3 works similar in 5, will need this https://www.cryengine.com/marketplace/category/299 for some of the stuff missing as it's been stripped out of 5.

Re: Any way to get the old components from Cry Engine 3

Posted: Fri Apr 07, 2017 7:41 am
by Leandro173
Already have it but let me post an example of what I'm meaning by this:
S.png
S.png (21.8 KiB) Viewed 1648 times
It's harder to do you have to find other ways and I did but there is some stuff that is just impossible so all I can do is to ignore it like is something that would never happen on my game bro.

Re: Any way to get the old components from Cry Engine 3

Posted: Mon Apr 17, 2017 2:40 am
by thecleanuser
Hi,

As far as I remember, that node had been removed by writing its name in "FlownodeBlacklist.xml".
You just visit:"gamedata.pak\Libs\FlowNodes" and I hope, you will find what you want.

Add this line into it:

Code: Select all

-<Blacklist> <Ren class="HUD:DisplayDebugMessage" newClass="HUD:DisplayTimedDebugMessage"/> </Blacklist>

But:
Last time when I check, I could not see any example row in "FlownodeBlacklist.xml" file.
I think, It is not working anymore.


Have nice day,
ALLAH bless you,
Bye.