Crash with simple Projector Light

Hi guys.
I have this problem every time i try to use a Projector Light in a level even with only a simple Static Mesh object. It appears to be related with the light's "Minimum Shadow Graph" option and SVOTI.

Here is a basic step by step sample to simulate:
1. Create basic Empty level (2k x 2k)
2. Add Projector Light (Minimum Shadow Graph: low) and Enable Total Illumination (default settings)
3. Add the Static Mesh wall (default material)
4. Position the light to lit the wall... THE CRASH OCCURS

I tried different setups, different static meshes and the crash always occurs when i change the "Minimum Shadow Graph". Without change this option, or without activate Total Illumination, there is no crash.

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