Re: Questions related to importing GameSDK code to blank template created by 5.65 (Launcher Version)

Just to clarify, the GameSDK is bundled with the engine and not all source files are included currently. This is probably why you are getting these errors as the project system will include all source files from the source tree.

You can see which files should be included by taking a look at the CMakeLists.txt inside the GameSDK Code folder from the engine source code. We recommend however sticking with the Engine source code when using the GameSDK as you will have the entire engine source navigable via the solution.
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