Re: Updated FlowNodes

this example worked well for 5.3 ... MyFlowNode
I think with minor fixes it also may useful to write custom flow node for 5.4

for 5.4 you just add registration into plugin stuff

Code: Select all

bool CGamePlugin::RegisterFlowNodes() { CryRegisterFlowNodes(); return true; } bool CGamePlugin::UnregisterFlowNodes() { CryUnregisterFlowNodes(); return true; }
and it's seems to be working fine even with 5.4preview...

Who is online

Users browsing this forum: No registered users and 1 guest